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[TUTORIAL SA:MP] Comanda [/unblock]


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Posted

Salut, astazi o sa va arat cum sa faceti comanda [/unblock].Aceasta comanda deblocheaza un numar de telefon.Daca vreti comanda de [/block] intrati aici

 

Comanda este.

 

 

CMD:unblock(playerid, params[])
{
	if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
	if(IsPlayerConnected(playerid))
	{
	    new playername3[MAX_PLAYER_NAME];
     	GetPlayerName(playerid,playername3,sizeof(playername3));
	    if(PlayerInfo[playerid][pPhone] == 1)
	    {
			new id, string[256];
			if(sscanf(params, "u", id)) return SendClientMessage(playerid, 0xFFFFFFFF,"{FF9900}Scrie: {33CCFF}/unblock <Name/ID>");
			{
	            if(IsPlayerConnected(id))
	            {
					if(id != INVALID_PLAYER_ID)
					{
					    if(BlockPhone[playerid][bpNumar1] == PlayerInfo[id][pPnumber] ||
						 	BlockPhone[playerid][bpNumar2] == PlayerInfo[id][pPnumber] ||
						 	BlockPhone[playerid][bpNumar3] == PlayerInfo[id][pPnumber] ||
						 	BlockPhone[playerid][bpNumar4] == PlayerInfo[id][pPnumber] ||
						 	BlockPhone[playerid][bpNumar5] == PlayerInfo[id][pPnumber] ||
						 	BlockPhone[playerid][bpNumar6] == PlayerInfo[id][pPnumber] ||
						 	BlockPhone[playerid][bpNumar7] == PlayerInfo[id][pPnumber] ||
						 	BlockPhone[playerid][bpNumar8] == PlayerInfo[id][pPnumber] ||
						 	BlockPhone[playerid][bpNumar9] == PlayerInfo[id][pPnumber] ||
						 	BlockPhone[playerid][bpNumar10] == PlayerInfo[id][pPnumber])
						{
						    new playername[MAX_PLAYER_NAME];
		    				GetPlayerName(id,playername,sizeof(playername));
							if(BlockPhone[playerid][bpNumar1] == PlayerInfo[id][pPnumber])
							{
								format(string, sizeof(string), "* Ai deblocat numarul lui %s cu succes", playername);
								SCM(playerid, COLOR_GREY, string);
	                            BlockPhone[playerid][bpNumar1] = 0;
							}
							else if(BlockPhone[playerid][bpNumar2] == PlayerInfo[id][pPnumber])
							{
							    format(string, sizeof(string), "* Ai deblocat numarul lui %s cu succes", playername);
								SCM(playerid, COLOR_GREY, string);
							    BlockPhone[playerid][bpNumar2] = 0;
							}
							else if(BlockPhone[playerid][bpNumar3] == PlayerInfo[id][pPnumber])
							{
							    format(string, sizeof(string), "* Ai deblocat numarul lui %s cu succes", playername);
								SCM(playerid, COLOR_GREY, string);
							    BlockPhone[playerid][bpNumar3] = 0;
							}
							else if(BlockPhone[playerid][bpNumar4] == PlayerInfo[id][pPnumber])
							{
							    format(string, sizeof(string), "* Ai deblocat numarul lui %s cu succes", playername);
								SCM(playerid, COLOR_GREY, string);
							    BlockPhone[playerid][bpNumar4] = 0;
							}
							else if(BlockPhone[playerid][bpNumar5] == PlayerInfo[id][pPnumber])
							{
							    format(string, sizeof(string), "* Ai deblocat numarul lui %s cu succes", playername);
								SCM(playerid, COLOR_GREY, string);
							    BlockPhone[playerid][bpNumar5] = 0;
							}
							else if(BlockPhone[playerid][bpNumar6] == PlayerInfo[id][pPnumber])
							{
							    format(string, sizeof(string), "* Ai deblocat numarul lui %s cu succes", playername);
								SCM(playerid, COLOR_GREY, string);
							    BlockPhone[playerid][bpNumar6] = 0;
							}
							else if(BlockPhone[playerid][bpNumar7] == PlayerInfo[id][pPnumber])
							{
							    format(string, sizeof(string), "* Ai deblocat numarul lui %s cu succes", playername);
								SCM(playerid, COLOR_GREY, string);
							    BlockPhone[playerid][bpNumar7] = 0;
							}
							else if(BlockPhone[playerid][bpNumar8] == PlayerInfo[id][pPnumber])
							{
							    format(string, sizeof(string), "* Ai deblocat numarul lui %s cu succes", playername);
								SCM(playerid, COLOR_GREY, string);
							    BlockPhone[playerid][bpNumar8] = 0;
							}
							else if(BlockPhone[playerid][bpNumar9] == PlayerInfo[id][pPnumber])
							{
							    format(string, sizeof(string), "* Ai deblocat numarul lui %s cu succes", playername);
								SCM(playerid, COLOR_GREY, string);
							    BlockPhone[playerid][bpNumar9] = 0;
							}
							else if(BlockPhone[playerid][bpNumar10] == PlayerInfo[id][pPnumber])
							{
							    format(string, sizeof(string), "* Ai deblocat numarul lui %s cu succes.", playername);
								SCM(playerid, COLOR_GREY, string);
							    BlockPhone[playerid][bpNumar10] = 0;
							}
						}
						else return SCM(playerid, COLOR_GREY, "Error: Acest numar nu este blocat.");
					}
					else return SendClientMessage(playerid, COLOR_WHITE, "{FFFFCC}Error: Player not connected.");
				}
			    else return SendClientMessage(playerid, COLOR_WHITE, "{FFFFCC}Error: Player not connected.");
			}
		}
	}
	return 1;
}

 

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