ExTazZ[] Posted February 20, 2018 Posted February 20, 2018 Salut, astazi o sa va arat cum sa faceti comanda [/unblock].Aceasta comanda deblocheaza un numar de telefon.Daca vreti comanda de [/block] intrati aici Comanda este. CMD:unblock(playerid, params[]) { if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first."); if(IsPlayerConnected(playerid)) { new playername3[MAX_PLAYER_NAME]; GetPlayerName(playerid,playername3,sizeof(playername3)); if(PlayerInfo[playerid][pPhone] == 1) { new id, string[256]; if(sscanf(params, "u", id)) return SendClientMessage(playerid, 0xFFFFFFFF,"{FF9900}Scrie: {33CCFF}/unblock <Name/ID>"); { if(IsPlayerConnected(id)) { if(id != INVALID_PLAYER_ID) { if(BlockPhone[playerid][bpNumar1] == PlayerInfo[id][pPnumber] || BlockPhone[playerid][bpNumar2] == PlayerInfo[id][pPnumber] || BlockPhone[playerid][bpNumar3] == PlayerInfo[id][pPnumber] || BlockPhone[playerid][bpNumar4] == PlayerInfo[id][pPnumber] || BlockPhone[playerid][bpNumar5] == PlayerInfo[id][pPnumber] || BlockPhone[playerid][bpNumar6] == PlayerInfo[id][pPnumber] || BlockPhone[playerid][bpNumar7] == PlayerInfo[id][pPnumber] || BlockPhone[playerid][bpNumar8] == PlayerInfo[id][pPnumber] || BlockPhone[playerid][bpNumar9] == PlayerInfo[id][pPnumber] || BlockPhone[playerid][bpNumar10] == PlayerInfo[id][pPnumber]) { new playername[MAX_PLAYER_NAME]; GetPlayerName(id,playername,sizeof(playername)); if(BlockPhone[playerid][bpNumar1] == PlayerInfo[id][pPnumber]) { format(string, sizeof(string), "* Ai deblocat numarul lui %s cu succes", playername); SCM(playerid, COLOR_GREY, string); BlockPhone[playerid][bpNumar1] = 0; } else if(BlockPhone[playerid][bpNumar2] == PlayerInfo[id][pPnumber]) { format(string, sizeof(string), "* Ai deblocat numarul lui %s cu succes", playername); SCM(playerid, COLOR_GREY, string); BlockPhone[playerid][bpNumar2] = 0; } else if(BlockPhone[playerid][bpNumar3] == PlayerInfo[id][pPnumber]) { format(string, sizeof(string), "* Ai deblocat numarul lui %s cu succes", playername); SCM(playerid, COLOR_GREY, string); BlockPhone[playerid][bpNumar3] = 0; } else if(BlockPhone[playerid][bpNumar4] == PlayerInfo[id][pPnumber]) { format(string, sizeof(string), "* Ai deblocat numarul lui %s cu succes", playername); SCM(playerid, COLOR_GREY, string); BlockPhone[playerid][bpNumar4] = 0; } else if(BlockPhone[playerid][bpNumar5] == PlayerInfo[id][pPnumber]) { format(string, sizeof(string), "* Ai deblocat numarul lui %s cu succes", playername); SCM(playerid, COLOR_GREY, string); BlockPhone[playerid][bpNumar5] = 0; } else if(BlockPhone[playerid][bpNumar6] == PlayerInfo[id][pPnumber]) { format(string, sizeof(string), "* Ai deblocat numarul lui %s cu succes", playername); SCM(playerid, COLOR_GREY, string); BlockPhone[playerid][bpNumar6] = 0; } else if(BlockPhone[playerid][bpNumar7] == PlayerInfo[id][pPnumber]) { format(string, sizeof(string), "* Ai deblocat numarul lui %s cu succes", playername); SCM(playerid, COLOR_GREY, string); BlockPhone[playerid][bpNumar7] = 0; } else if(BlockPhone[playerid][bpNumar8] == PlayerInfo[id][pPnumber]) { format(string, sizeof(string), "* Ai deblocat numarul lui %s cu succes", playername); SCM(playerid, COLOR_GREY, string); BlockPhone[playerid][bpNumar8] = 0; } else if(BlockPhone[playerid][bpNumar9] == PlayerInfo[id][pPnumber]) { format(string, sizeof(string), "* Ai deblocat numarul lui %s cu succes", playername); SCM(playerid, COLOR_GREY, string); BlockPhone[playerid][bpNumar9] = 0; } else if(BlockPhone[playerid][bpNumar10] == PlayerInfo[id][pPnumber]) { format(string, sizeof(string), "* Ai deblocat numarul lui %s cu succes.", playername); SCM(playerid, COLOR_GREY, string); BlockPhone[playerid][bpNumar10] = 0; } } else return SCM(playerid, COLOR_GREY, "Error: Acest numar nu este blocat."); } else return SendClientMessage(playerid, COLOR_WHITE, "{FFFFCC}Error: Player not connected."); } else return SendClientMessage(playerid, COLOR_WHITE, "{FFFFCC}Error: Player not connected."); } } } return 1; }
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